Boneworks files download






















Hayes tips off Ford to Void leaks and a bug that could expose The Voidway. Boneworks revolves around having realistic guns and a complicated physics system. In the game, the player must escape and battle their way out of a virtual city, revolving around realistic physics interactions. Small objects like cups or hammers can be easily picked up one-handed while larger objects like crates or axes take more effort to be picked up. Weapons in Boneworks require physical movement, with manual weapon reloading and hefty melee action to replicate how much effort the action would take in real life.

Players can also pick up small enemies and throw them or bash them into a wall; enemies can be simultaneously grabbed and shot. Levels in the game have many ways of accomplishing them, such as stacking boxes together or climbing a ledge. The game encourages all ways of completing puzzles, even if it means cheating or solving them in an unintended way. There are multiple game modes and maps, including arena modes and sandbox modes.

You can also put guns and melee weapons in the area to use them in arena or sandbox. Multiple variants of guns can be found, including attachments such as sights, grips, and laser attachments. Boneworks starts in an introductory tour designed as a history of VR interaction. The player plays as Arthur Ford, a security director for a fictional company named Monogon. The story mode of the game has the player traversing a digital city developed by Monogon, called MythOS City.

MythOS City is built upon the advanced framework engine Boneworks and is sustained by the artificial intelligence operating system, MythOS. It is implied that the lockdown was caused by Ford in the opening cutscene by using a virus hard drive from a rival company called Gammon. Zombieland VR Headshot Fever. Ford then is tasked to reset the system clock to end the lockdown caused by a void breach.

Along the way, he fights rogue AI enemies and holographic soldiers. That's the most respectable trait about it. Because of that, it does feel disjointed and confused as a game - but that's not to say it's not enjoyable. Combat in the game is rather entertaining, and there is genuine satisfaction in solving the puzzles. Not to mention the good sense of humor it has. The number of references in visuals and stature is uncanny. It's really that idea that makes the game worth playing - purely for the ambition of the VR engine and how it will improve with time.

Browse games Game Portals. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. You will see that everything will start to rewind as soon as the vignette appears.

To stop the process, release the A button on the controller. Rewind Mod only stores five seconds of the past event or situation. Click here to view Rewind Mod. Boneworks VR is already awesome because you can grab onto and manipulate any object. The Force Grab Anything mod allows you to force pull these objects towards you. It is like having kinetic powers, which opens up a ton of new possibility for melee and combat.

The mod also supports the ability to pull any custom items towards you as well. In this mod page, there is an additional EasyMenu option to install that lets you toggle this mod on and off during gameplay. Click here to view Force Grab Anything.

Time Stop is one of the most downloaded Boneworks VR mods of all time. It lets you stop time anytime you want. When in-game, you can pause the time, walk around an object or your enemy, and use the objects and enemies as a shield. Any object thrown in this mod will maintain its velocity when you resume the time.

When you stop the time, you can move the entire NPCs how you want. This mod can conflict with other mods installed. Click here to view Time Stop. Enemy Spawning is a mod that lets Boneworks players to spawn enemies within a customized area.

The mod also allows you to change more than 40 settings, including Crablet color, aggression, and health. You can also change the speed and a lot more. Enemy Spawning also lets you fight infinite enemies without any performance issues. Once you shoot your enemy dead, they are automatically cleared. You can set the spawner to disable after a certain number of spawns or within a specific amount of time.

Click here to view Enemy Spawning. Being a physics-based game, weird things happen when you scale someone or an object. Enemy Scaling lets you adjust the size of any object on a 0. No matter the size, the weight of your enemy rremains the same.

Make enemies too small and their head becomes too tiny. Creating fun and unique situations in an open sandbox like Boneworks is a lot of fun. Playing in virtual reality is an even more unique experience. Click here to view Enemy Scaling. Configurable SuperStrength is a mod created by Novius for players to change some of their strength characteristics.

This mod allows massless punching, as well as bypassing slow motion hand movements. You can configure your hands to move faster or slower depending on the situation or how you want to attack your enemies. A lot of players like to combine super strength with another option above, like enemy scaling or time stop.



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